martes, 3 de octubre de 2017

(Part 1/3) I saw a little bird on the roof. And I just understood.

Resultado de imagen de Tohru

I'm here again!!!

First of all, I want to welcome my friend Borja, that was working outside of Spain working a lot and I hard believe that he did an amazing job!


Yay! I know, it's a bit late, well not late but I know that I've been delaying this a bit! But I have a good reason. 
This last weeks were really crazy at the office, and still a little mad, but more peacefull.

The bad part is that I'm a bit tired because of the overpower, but it's only a matter of time!

Resultado de imagen de gudetama

Maybe some of you noticed that I'm going to split this entry in some parts, that's because I have a lot of stuff to show you guys:

  • Part 1: Little Red Riding Hood Videogame
  • Part 2: OVAL
  • Part 3: Cersaie
I'm going to explain a bit all of them. Part 2: OVAL is about the last news about the project; Part 3: Cersaie, Is about what I made for the Cersaie convention working on two VR projects, one for Azteca and one for PORCELANOSA

And...

PART 1: Little Red Riding Hood

This part is all about a videogame we are making for the Yuri GameJam 2017 (We have 1 month to end it)
First of all, the team:

(I made the logo) lol

@atcolombini Alejandro T. Colombini Gomez, AKA Alex 
@biakuray Biakuray
@JuanGarciaBone Juan Garcia Hueso AKA Juanxo (Me)


The game is about an alternative story of Little Red Riding Hood, you can check our Devlog in Itch.io.

First of all I did some sketches to show to my partners my vision about the style we are mixing, and how I see Little Red Riding Hood. Based on a sketch I did some time ago.


(To see the pictures in higher resolution you can rightclic on it and open the picture in a new tab)

Then, I made a short GDD for the Jam, you can download and read it in spanish or in english.


And after the GDD I continued sketching:
(Color Test)

At this point Borja told me that Red Riding Hood, was obviously looking like Kousaka Kirino. 

Resultado de imagen de kousaka kirino

Well was not intentional. In my most important manga learning phase I had as principal references to Kanzaki Hiro and Itou Life. That was the first reason, then I thought that Red Riding Hood was a blonde girl with blue eyes, the typical Tyrol Girl cliche.

But I was not happy with the sensation that Red Riding Hood was causing, so, I changed the eyes and shown that the hair is different to Kirino's hair:


After that, more sketches:


Then, I started with the Red Riding Hood model:


Then, some maps for the future substance part:


And of course, the texture:


At last, I should say that the awesome voice actress Rochelle Chiang, is going to do the voice of Red Riding Hood 😁

And that's all for now about the Red Riding Hood project, and the end of the first part of the entry.
The next one will be out the next week, so stay alert :D

See you again <3 Thanks for read it!

Resultado de imagen de anime bye
(Byeeeee~~~~)


sábado, 12 de agosto de 2017

From Nothing Comes a King



Hello readers! here I am! 

I was a little busy, If you read this blog you should know that I'm working in Innoarea Projects. Well, so I asked to my boss If I can show the material I'm working on, and he gave me green light! yayyyy! let's go!

I start. In Innoarea we are working on a VR experience for a company, I don't know if I can say names so I'm not going to do it. We must do some scenes with the interaction of changing in real time the layout of the materials. We are making it in Unreal 4, nothing new for me, but the challenge was that I had only 1 month to do it with my modeler partner Adrián and my mate Álex that does all the programming part and other cool stuff that programmers do. As you will see all the pictures are in a WIP state, so is not the final product, obviously.






Néstor talked to me too, and OVAL goes very awesome! In our last reunion we agreed in making the mine texture, and I'm going to show it too! (The model is not mine)

(Substance painter first attempt)

(Possible final texture)

(Color variations)

The concept art team and the modelers are doing a great job. Personally my job has the difficulty of the material style. The cartoon PBR is very funny to create. Actually there are two notorious and recent games that has this style and are very inspiring.

For last, yesterday I went to the cinema and I've seen the new King Arthur movie, and I was really amazed because was really epic. So to take away my "game modelling" hunger I did the Excalibur in just a few hours.












The soundtrack is something really fresh for a movie of this kind. My sword, well, just cool (lol).

Thanks for read this again! See you soon people!